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Collecting All The Voidstones
Best Farming Strategies To Get Tier 17 Maps
Path of Exile Necropolis league introduces the first-ever tier 17 maps, widely known as T17s, for players to conquer. These tier 17 maps have a separate and unique boss and monster pool compared to your typical tier one through 16 maps.
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Apart from these dangerous bosses and monsters, you'll also get unique loot, particularly fragments, that brings you to more endgame content. However, acquiring these tier 17 maps is the first challenge, as they'll never drop for anyone unless you complete the prerequisites. Here's a guide on getting these T17 maps to drop and manipulating the loot, so it drops more often.
Collecting All The Voidstones
Acquiring all the Voidstones is the first step to getting tier 17 maps. Equipping a Voidstone in your atlas will give you a 0.2 percent bonus to dropping tier 17 maps. Since there are four Voidstones, you can get a total of 0.8 percent chance of getting a tier 17 map.
However, that number is a bit skewed because the drop rates are also affected by quantity. If you can improve the quantity of your maps, the quantity stat of your character, and the effect modifiers of your map, you'll get more chances of getting tier 17 maps.
Best Farming Strategies To Get Tier 17 Maps
Once you have all the Voidstones applied to your atlas, there are several ways to curate your atlas skill tree to tier 17 map farming builds. Some are better than others, while others offer more than tier 17 map drops. Here are three main builds or paths to follow:
Destructive Play Maven
The Destructive Play atlas notable skill adds a lot of value to your maps through boss rushing. Destructive Play adds one to three additional map bosses to your map, depending on how many monsters are left before you encounter the atlas boss. Generally, map bosses have more chances of dropping maps than normal, magic, or rare monster packs.
Your goal is to eliminate the boss as fast as possible while trying to clear the map. While it isn't mandatory to clear the map first before the boss, it will help your map sustain by getting more normal maps from non-boss enemies. Linear maps like Silo or Underground River are perfect since you run through every part of the map to get to the arena or boss.
Some maps, such as Cemetery, Jungle Valley, or Dunes, are also great because they are so open that you can easily clear the whole thing before going to the boss.
Fast-clearing builds that don't require you to stop to attack are favored in this strategy.
You should add more notable atlas passive skills, such as Vivid Memories, Remnants of the Past, and Conquered Conquerors, to get more influenced maps. For your remaining atlas points, you want some mechanics that are great for boss rushing, meaning things you can profit from without needing to stay on the map for long.
Here are some mechanics that synergize well with the Destructive Play boss rushing strategy:
- Essences
- Heist
- Delirium (linear maps)
- Delve
Using Scarabs isn't mandatory for the strategy. Cartography Scarabs might even lose you some currency here. If you want to add more currency through Scarabs, Essence Scarabs should be the best option.
You should run different maps to capitalize on the Maven's influence. You can get some extra Divine Orbs just by running different maps and finishing Maven's Invitation: The Atlas for every ten maps.
Eldritch Influence With Scarabs
Eldritch influences, specifically Searing Exarch and Eater of Worlds, are also great for farming tier 17 maps. However, you will need to make some medium to heavy investments. As you can see in the image, the Domination Scarab of Terrors is highlighted.
This Scarab will make all the shrines on your map guarded by an atlas boss. Apart from spawning more bosses, modifiers to "Final Map Bosses" will also apply to them. This means that you will also be taking advantage of Vivid Memories, Remnants of the Past, and Conquered Conquerors to get more influenced map drops from these bosses.
The main reason for using Searing or Eater influences is because of the Eldritch Altars that could potentially spawn "Final Map Bosses drop X." These are affected by the Domination Scarab of Terrors, which makes it one of the most powerful Scarabs when right.
While this might involve some randomness, once you are lucky enough to get "Final Map Boss drops four Additional Divine Orbs," you'll be getting 36 Divine Orbs (minimum) for the map.
Here's the strategy:
- Get all the atlas passive skills involving shrines and your chosen Eldritch influence.
- Use two Domination Scarabs, one Domination Scarab of Terror, and one Influencing Scarab of Hordes.
- Roll your map to 90+ quantity (the more, the better).
- Clear your map by eliminating every single monster, but leave all the map bosses alive.
- Try to find all the Eldritch Altars and look for "Map Boss gains" upsides.
- Clear the map after getting all the Eldritch Altars.
While it may seem like a non-map strategy, this is only an added currency farm bonus to your map farm. Since there are a lot of atlas bosses because of the Domination Scarab of Terror, you'll get more chances at getting more maps. You can replace the Influencing Scarab of Hordes with a Cartography Scarab or a Cartography Scarab of Duplication.
The atlas skill tree is extremely flexible. You want to take all the map and explicit modifier nodes. After taking all maps, shrines, and eldritch nodes, you'll be surprised you can still get one or two more mechanics.
You can choose whichever, but if you are having a hard time, you can always put them all to Scarabs (especially Chittering Champions and Significant Troves).
After running and experimenting with this strategy, we found it dropped more tier 17 maps than the Destructive Play Maven strategy. It also dropped significantly more influenced maps. However, you are investing in some Scarabs here. It does give more profit, but the maps will take longer to finish.
Converting Any Atlas Skill Tree Build To Tier 17 Map Farming
If you are used to running specific farming strategies, you can always mix in a few atlas skill nodes with some Scarabs that could synergize with them. Generally, you want to stack as many increases with explicit modifiers, quantity of items found, and rarity of items found in your maps.
You can easily add this to any farming strategies since these map nodes are easily accessible on both sides of the atlas tree. The quantity and rarity are also conveniently located in the middle.
How do you get more tier 17 maps from these nodes? It is through stacking as many monster packs or density and increasing all the overall loot through explicit modifiers, quantity, and rarity. If there are five times more monsters in your map compared to the two previous strategies, you have more chances to get T17 maps through them.
For example, if you are running a Searing, Delirium, and Beyond combination, you get more monsters through the Mirror of Delirium and the Searing monster packs. These Delirium and Searing monsters' spawns are so dense that Beyond monsters will start spawning and merging, significantly increasing the monster density even more.
By defeating these added monsters, you are indirectly increasing your chances of getting tier 17 maps. Add a Cartography Scarab and a Cartography Scarab of Duplication and you should get even more tier 17 maps in your current strategy.
If your farming strategy needs all four Scarab slots in your map device, you'll surely get fewer tier 17 maps without the Cartography Scarabs.
Some farming strategies will have a hard time implementing these Cartography Scarabs and added atlas skill nodes. Harvest, Bestiary, Essence, Betrayal, and Delve don't synergize with this strategy. They don't add enough monster density to make use of the Cartography Scarabs.
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