Last week, right before the end of October, Two Point Studios and Sega brought their delightfully charming museum curation game, Two Point Museum, to the Nintendo Switch 2. It’s one of the latest entries in a growing lineup of strategy and management sim-style games to arrive on the platform.
While Two Point Museum misses out on mouse controls for the Switch 2 at launch and can get a little stressed when you have a lot of visitors moving through your exhibits, the game overall plays smoothly. The engaging experience makes it worth your time, especially if the idea of enjoying a Two Point Studios game on the go appeals to you.
## Pick-up-and-Curate Gameplay
If you missed my review of Two Point Museum on PC earlier this year, I encourage you to check it out, as many of my opinions remain unchanged here. Two Point Museum stands as the most polished and refined of the Two Point games, representing a delightful next step in the studio’s game design.
At its core, Two Point Museum is a charming museum management sim. You take control of several themed museums, curate unique exhibits to attract guests, earn money, and expand your facilities to build the best institutions possible. For the Switch 2 version, everything from the base game released in March 2025 is included. That means you’ll be curating five derelict museum themes as part of the main campaign, enjoying a sandbox mode to build your own custom museum, and discovering a massive array of exhibits and staff expeditions.
Throughout each museum scenario, you’ll send your staff on journeys to collect artifacts and learn the specific rules for displaying your discoveries to entice money-spending guests. By the end of it all, you’ll have access to a dizzying selection of special rooms, machinery, facilities, and props, letting you craft the archeological gallery of your dreams.
The only content missing at launch is the DLC, such as the Explorer Upgrade Pack and recent free updates like the Vampire Survivors collaboration. Hopefully, these will be added soon.
## Performance and Controls on Switch 2
One notable omission is the lack of mouse control support on the Nintendo Switch 2. For a game that relies so heavily on cursor-based interaction, it’s a puzzling choice. Fortunately, gamepad controls work well, and the game looks good in both Docked and Handheld modes.
Performance overall is solid, with charming art, miniature visitors, and the classic whimsical radio program providing plenty of atmosphere. The only performance hitch appears late in the game when the museum is crowded with hundreds of guests—it can slow down and drop frame rates noticeably. Though not game-breaking, it’s worth mentioning for those planning long-term play.
## Mobile Museum Management
Two Point Museum on the Switch 2 is an excellent option for strategy and sim-minded players seeking portable management fun. However, I’m hoping Two Point Studios and Sega will release some post-launch updates. Mouse control support would be a significant improvement, as it’s simply a better way to play these types of games. Bringing over the free updates and DLC would also be most welcome.
I’m especially looking forward to the upcoming animal-themed Zooseum expansion—hopefully Switch 2 players won’t miss out!
Despite these wishes, Two Point Museum on Switch 2 remains a neat and portable way to enjoy a solid management game. If you love building and curating, it’s definitely worth checking out.
> These impressions are based on a Nintendo Switch 2 digital copy of the game.
> Two Point Museum is out now on Switch 2, PS5, Xbox Series X/S, and PC.
https://www.shacknews.com/article/146691/two-point-museum-switch-2-impressions